Unity 2017.1: Rigging and Animating a Character with Mixamo - background img
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Июн 13, 2018
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Unity 2017.1: Rigging and Animating a Character with Mixamo

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I show you how to quickly create a 3D character model in Adobe Fuse. Then how to upload this model or any custom mesh for automatic rigging at (www.Mixamo.com). I then demonstrate how to download animations from Mixamo, import these into Unity and how to control the transitions between animation states in Unity with an Animation Controller and simple script.

Sample Demo Project- https://www.dropbox.com/s/xicwg0dfg0kjxin/MixamoDemo.7z?dl=0

UV Map by Eugene Opperman, https://www.musecreative.net/portfolio/free-cinema-4d-texture-muse-uv-map-1/

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